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Job Description

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We are looking for a Technical Artist to bridge the gap between our art and development teams.

You will create and implement visual effects, set up technical assets and solve problems within Minecraft Bedrock’s resource pack and entity systems. This includes writing Molang, configuring render controllers, setting up animation controllers and building effects that respond to gameplay.

The role is practical and implementation focused. You should be comfortable working directly with JSON files, debugging content in game and finding solutions within Minecraft’s technical limitations.

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Responsibilities

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Technical Art and Implementation

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Required Skills

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Testing and Optimisation:

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Team Support

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What We Offer

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Please Note

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Applicants must be 18+ to apply for this role.

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